import Dialog from "./Dialog";
import MapTool from "./libs/MapTool";
import { QuadTree } from "./libs/QuadTree";
import { Rect } from "./libs/Rect";
import { Collisione2dUtil } from "./libs/Collision2dUtil";
import Hero from "./Hero";

const { ccclass, property } = cc._decorator;

@ccclass
export default class Game extends cc.Component {

    @property(cc.Node)
    map: cc.Node = null;

    @property(cc.Node)
    hero: cc.Node = null;

    onLoad() {

    }

    start() {

   

    }

}
